Scrum cover

Scrum

by Jeff Sutherland

Scrum redefines project management by introducing a flexible, feedback-driven approach that enhances productivity and team collaboration. Learn how to implement this revolutionary system to achieve remarkable results without unnecessary stress, transforming the way your team works and innovates.

Scrum: A Revolutionary Way to Work

What if you could do twice the work in half the time—and actually feel happier doing it? That is the provocative question that drives Scrum by Jeff Sutherland, who co-created one of the most transformative management systems of the modern era. Sutherland argues that the traditional way the world works—the old model of rigid planning, top-down control, and endless meetings—is fundamentally broken. In its place, he proposes a dynamic, human-centered approach that leverages small teams, short cycles, and continuous learning to achieve exponential results.

At its heart, Scrum isn’t just a method for building software—it’s a philosophy of how people can work together more effectively, creatively, and joyfully. Emerging from Sutherland’s experience in combat aviation, advanced mathematics, and decades of organizational research, Scrum reimagines work as an adaptive system, much like a living organism or a high-performing sports team. Every project becomes a process of inspection and adaptation—constantly learning, improving, and evolving.

Why the World of Work Is Broken

Sutherland begins with striking examples, such as the FBI’s billion-dollar failure to modernize its database before 9/11. He shows how bureaucratic planning—so detailed it looks reassuring—produces charts and reports that hide reality rather than reveal it. Traditional project management assumes that the world is predictable, but life never unfolds according to plan. Every time a new idea collides with the complexities of human creativity, those perfect Gantt charts quickly become fantasy.

Scrum rescues organizations from this illusion of control. It accepts that uncertainty and change are not problems to be eliminated, but realities to be harnessed. The key is creating teams that can respond fast—by inspecting what’s been done, adapting for the future, and learning through evidence rather than guesswork. As Sutherland puts it: "Planning is useful. Blindly following plans is stupid."

From Fighter Jets to Software Teams

To understand how Scrum came to be, Sutherland draws on his experience as a fighter pilot in Vietnam, where he was trained to Observe, Orient, Decide, and Act—the famous OODA loop created by Air Force strategist John Boyd. In combat, hesitation meant death. Pilots had to perceive shifting conditions and respond faster than their opponents. Later, when Sutherland worked as a computer scientist and executive, he realized the same principle applied to teams and businesses: survival depended on learning and adaptation. Scrum operationalizes this philosophy through rapid feedback cycles, or "sprints," that allow teams to make progress and recalibrate continuously.

He also traces Scrum’s intellectual lineage back to Toyota’s Production System and the Japanese concept of kaizen—continuous improvement. Like the legendary car manufacturer, Scrum builds flow by eliminating waste, promoting autonomy, and empowering individuals closest to the work to make decisions. It’s not about micromanagement; it’s about creating conditions where great performance happens naturally.

The Core of Scrum

Scrum revolves around short, repeating cycles called sprints—one to four weeks where a small team focuses on building a potentially shippable piece of work. Each sprint begins with planning, includes daily stand-up meetings where members share progress and obstacles, and ends with a review and retrospective to discuss what went well and what can be improved. The process embodies continuous learning and radical transparency. Everyone knows what’s being worked on, what’s done, and what’s next.

Unlike traditional hierarchies, where managers dictate and teams obey, Scrum gives teams autonomy. The Product Owner defines priorities (the "what"); the Scrum Master coaches the process (the "how"); and the team decides how to achieve its goals. This inversion of authority—from top-down command to bottom-up collaboration—unleashes creativity and ownership. Rather than being told what to do, teams commit to what they can deliver and learn to measure progress by real results, not paperwork.

Why Scrum Matters

In a world where projects fail more often than they succeed, Scrum offers a revolutionary promise: it makes work human again. It is not merely about productivity—it’s about meaning, happiness, and mastery. Sutherland insists that joy and effectiveness are inseparable. When people work in small, empowered teams with clear goals and quick feedback, they rediscover the intrinsic motivation to achieve something greater. Whether in software, education, manufacturing, or even government, Scrum provides a framework to liberate potential, cut waste, and change the world one sprint at a time.


The Origins and Science Behind Scrum

Scrum didn’t appear out of thin air—it was born out of Jeff Sutherland’s curious mix of combat experience, medical research, and corporate frustration. He fused lessons from systems theory, robotics, and Japanese management into one cohesive method of human collaboration. The origins reveal why Scrum works so well: it’s grounded in how adaptive systems—whether cells, robots, or organizations—evolve and thrive in changing environments.

From Fighter Pilots to Adaptive Teams

In Vietnam, Sutherland flew reconnaissance missions with only moments to make decisions while missiles streaked toward his aircraft. He learned to survive by applying John Boyd’s OODA loop—Observe, Orient, Decide, Act—a cycle of rapid learning and response. Later, he realized this principle applies not only to warfare but also to business. Organizations succeed when they learn faster than competitors, and they fail when they cling to slow, bureaucratic systems like the Waterfall method.

Systems Theory and Organizational Change

After the Air Force, Sutherland pursued a PhD in biometrics and studied how cells transition between states—healthy to cancerous, chaotic to stable. He discovered that injecting energy into a system causes disruption, but soon the system self-organizes into a new steady state. Human organizations behave the same way: when faced with change, chaos erupts, but out of that turmoil can emerge a stronger, more adaptive structure. Scrum leverages this insight by creating deliberate cycles of disruption (sprints and retrospectives) to trigger continuous improvement.

Robots, Reflexes, and Teams

A serendipitous encounter with MIT professor Rodney Brooks cemented the idea. Brooks’s six-legged "Genghis Khan" robot learned to walk not by following a central plan, but by using simple rules and feedback from its environment. Each leg had its own brain, self-organizing toward stability. Sutherland saw the parallel instantly: teams should be like those robotic legs, autonomous yet coordinated, learning from feedback loops rather than rigid hierarchies. In Scrum, the team itself becomes the brain of the system.

Japanese Wisdom and Continuous Improvement

The final inspiration came from Japan’s industrial miracle. Sutherland and co-creator Ken Schwaber drew heavily from W. Edwards Deming’s PDCA cycle—Plan, Do, Check, Act—used by Toyota to achieve world-class manufacturing. Sutherland adapted it into short, repeating sprints and daily stand-ups. The mantra of continuous improvement became Scrum’s heartbeat. Change was not a disruption to be feared but a resource for learning and innovation. (Similarly, Deming emphasized management’s role in empowering experimentation rather than enforcing top-down control.)

Put together, these influences created a system that mirrors nature: inspect and adapt, respond to feedback, learn continuously, and empower distributed intelligence. Scrum is not a rigid process—it’s a living framework for evolution at the team level. Every sprint is another experiment in becoming faster, smarter, and more humane.


Teams That Think and Move as One

Scrum’s power lies not in its rituals but in its teams. As Sutherland writes, teams are what actually get things done in the world, yet most organizations still reward individuals instead of collective performance. This misunderstanding is catastrophic. Scrum flips the equation: it designs systems where the team—not the star performer—becomes the unit of greatness.

The Science of Team Performance

Sutherland points out that while the best individual may outperform others by tenfold, the best team outperforms the worst by two thousand times. He uses academic studies, sports metaphors, and personal anecdotes to show what makes teams excel. The secret? Three traits consistently emerge: transcendent purpose, autonomy, and cross-functionality. These were identified by Japanese researchers Ikujiro Nonaka and Hirotaka Takeuchi, whose famous Harvard paper on product development inspired Scrum’s name.

Purpose and Transcendence

Transcendent teams chase something bigger than themselves. Sutherland recalls his West Point cadet company—the “Loose Deuce”—which transformed from the worst performing to the best by developing shared purpose and pride. When they buried General MacArthur, their synchronized movement became almost spiritual. Purpose aligned every effort. Teams that pursue meaning, not metrics, create miracles. (This echoes Daniel Pink’s argument in Drive that purpose is a stronger motivator than reward.)

Autonomy and Self-Organization

Scrum teams control how they work. Managers define what needs to be accomplished, but they don’t dictate how. Autonomy respects craftsmanship—the team decides the route to victory. Sutherland describes how NPR journalists covering Egypt’s revolution self-organized into Scrum cycles every twelve hours, quickly adapting to chaos. With no time for hierarchy, they thrived, producing award-winning coverage under pressure.

Cross-Functional Collaboration

True teams contain every skill they need to deliver results. NASA’s old phase-gate system separated planners, builders, testers, and launchers; each hand-off introduced errors and delays. Toyota and Special Forces teams operate differently—they integrate intelligence, engineering, planning, and execution in one unit. Scrum demands the same: diversity of expertise housed in one small, focused group. Communication becomes seamless, learning immediate, and accountability shared.

When you create purpose, autonomy, and cross-functional unity, a team moves like the New Zealand All Blacks—fierce, synchronized, unstoppable. And like those rugby players, their power comes not from hierarchy but from collective rhythm and trust. In this design lies the architecture of excellence.


Mastering Time and Focus

Time: everyone talks about managing it, yet few truly master it. Sutherland argues that time is the ultimate constraint, and wasting it is a kind of moral crime. Scrum teaches people to treat time as sacred by working in short, focused bursts—sprints—that demand presence, clarity, and rhythm.

The Sprint: Intensity with a Finish Line

Sutherland borrowed the sprint concept from MIT’s Media Lab, where students had to demonstrate working prototypes every three weeks or see their projects cut. That urgency produced brilliance. In Scrum, sprints create the same effect: fixed periods (one to four weeks) that end with something tangible and usable. Each sprint is a reality check, turning intention into evidence.

Daily Stand-Up: The Rhythm of Coordination

Every day, teams hold a short standing meeting—fifteen minutes at most—to ask three questions: What did you do yesterday? What will you do today? What’s in your way? This simple ritual creates transparency and momentum. It mimics the swarming instinct of elite sports and military units, ensuring that obstacles surface quickly and solutions appear collaboratively.

Flow and Deep Work

Sutherland’s message parallels Cal Newport’s concept of “deep work”: multitasking kills effectiveness. When people juggle five projects at once, context-switching consumes 75% of productive time. The remedy is focus—doing one thing well at a time. In Scrum, multitasking is prohibited during sprints; the team commits only to the work it can finish, fully and well. Partial progress is waste; completion is the metric.

The Rhythm of Improvement

When teams live in rhythmic cycles—daily, weekly, monthly—they enter a state of flow. Eelco Rustenburg’s home renovation using Scrum finished on time and under budget while his neighbor’s identical project, run traditionally, took twice as long. The difference wasn’t skill—it was rhythm, focus, and continuous correction. Scrum transforms time from an enemy into an ally by making every moment count toward progress.


Eliminating Waste, Working Smarter

Taiichi Ohno, Toyota’s legendary engineer, once said, “Waste is a crime against society.” Jeff Sutherland agrees. He identifies waste as the silent killer of productivity and spirit—hours lost to pointless emails, meetings, duplications, and half-finished projects. Scrum’s discipline is a moral crusade against this waste, empowering people to work less yet produce far more.

Multitasking: The Modern Delusion

We praise multitaskers, but studies show they’re the worst performers. Sutherland cites cognitive research proving that switching tasks reduces IQ temporarily, increases stress, and generates rework. If you think you’re good at multitasking, science says you’re not—your inflated confidence simply makes you more distracted. Scrum bans multitasking outright: one sprint, one goal, total focus.

Do It Right the First Time

Mistakes multiply when we delay fixing them. Motorcycle manufacturer Palm found that catching bugs immediately reduced repair time by 24x compared to fixing them weeks later. Scrum enforces immediate correction—problems surface during the sprint and are solved before moving on. It’s cheaper, faster, and saner.

Working Too Hard Makes You Slower

Overwork depletes judgment. Sutherland, citing research on Israeli judges, shows that fatigue destroys decision quality—the longer they sat, the harsher and less creative their rulings became. Productivity peaks at around forty hours per week; after that, output declines. At OpenView Ventures, working fewer hours yielded better quality and happier employees. Scrum calls this sustainable pace: relentless improvement, not relentless strain.

Flow Over Heroics

The goal isn’t heroic 3 a.m. efforts but smooth, disciplined flow. Sutherland’s mantra is “No heroics.” Overburden, absurd expectations, and emotional chaos create burnout and waste. By eliminating unreasonable goals and focusing teams on achievable, meaningful work, Scrum restores sanity—and as a result, multiplies performance.


Planning for Reality, Not Fantasy

Most of us love planning because it feels like control, but Sutherland exposes the truth: plans are usually fiction until tested by reality. In Scrum, planning happens continuously through small, evidence-based adjustments, not grand predictions. He shows how Medco, the pharmaceutical giant, used Scrum to rescue a billion-dollar IT disaster and deliver ahead of schedule.

The Map Is Not the Terrain

Medco’s executives had crafted elaborate documents—billions in charts, requirements, and signatures. But none of it had been read or understood. When Sutherland entered, he had teams cut up the paperwork into sticky notes and prioritize what mattered most. Instantly, fantasy turned into tangible action. Scrum replaces static plans with dynamic lists—backlogs—that evolve sprint by sprint.

Estimate Relatively

Humans are terrible at exact estimates but good at comparison. Sutherland’s playful “Dog Points” system—rating tasks as small dachshunds or giant Great Danes—introduced relative sizing, later refined using the Fibonacci sequence. By comparing tasks instead of predicting hours, teams gain accuracy and self-awareness. Each sprint teaches improvement in velocity (how fast the team really works), allowing predictions grounded in evidence rather than optimism.

Stories Create Clarity

Scrum replaces abstract tasks with user stories: “As a customer, I want X so that Y.” Story thinking connects action to purpose. Even military medics writing scrum lessons—“As a medic, I must teach anatomy so soldiers can treat wounds”—embraced this clarity. Each story must be clear, testable, and valuable; each sprint transforms stories into measurable outcomes.

Velocity and Improvable Systems

At Medco, once impediments were removed, velocity tripled. Teams went from 20 to 90 points per sprint, cutting months from delivery. By focusing only on what matters most and measuring real progress every two weeks, they replaced “wishful charts” with living metrics. Reality became the plan—a principle every adaptive organization must embrace.


Happiness: The Hidden Engine of Productivity

One of Sutherland’s most surprising lessons is emotional: productivity is a function of happiness. In his data-driven mind, joy isn’t fluff—it’s a measurable predictor of success. When people feel autonomous, masterful, and purposeful, they perform better, stay longer, and innovate more. Scrum systematically builds this environment.

The Happiness Metric

Every sprint ends with four questions: How happy are you with your role? How happy with the company? Why? What would make you happier next time? Teams translate answers into one small improvement (a “kaizen”) to implement immediately. When Sutherland introduced this at his own company, productivity tripled in weeks. Happiness became a leading indicator of velocity.

Transparency Builds Trust

Scrum thrives on transparency. Everyone knows what’s happening; there are no secrets or hidden agendas. Sutherland compares it to government ‘Sunshine Laws’—every record public, every meeting open. At PatientKeeper, full visibility of tasks and salaries increased releases from 2 per year to 45. When transparency disappeared, so did performance.

Purpose Over Complacency

Happiness isn’t lounging—it’s thriving with purpose. Zappos, the billion-dollar shoe company, embodies this. Their training programs, boot camps, and culture of connection transform employees into passionate advocates. Like Scrum teams, they marry joy with continuous improvement. True contentment fuels excellence, not laziness.

Pop the Happy Bubble

Sometimes success breeds complacency—the “happy bubble.” Teams that stop improving stagnate. Sutherland warns that continuous improvement never ends. Wise Fools—people brave enough to ask awkward truths—keep progress alive. Their role ensures happiness never drifts into comfort. Scrum equates joy not with ease, but with perpetual growth.


Priorities and the Power of Focus

Scrum’s magic isn’t just working faster—it’s working on the right things. Jeff Sutherland teaches that priorities decide destiny. What you choose first, repeat second, and delegate never defines the outcome. He illustrates this through venture companies, military strategy, and product creation.

The Backlog: A Living Roadmap

Every Scrum team maintains a backlog—a ranked list of everything that could deliver value. But not all ideas are equal. Sutherland’s rule: focus on the 20% of features that produce 80% of value. When home automation engineers did this, they delivered the most desired features first—remote door unlocks and smart lighting—while competitors drowned in complexity.

The Product Owner as Visionary

The Product Owner defines what to build and in what order. Sutherland modeled this role on Toyota’s Chief Engineers—leaders without authority but immense influence through persuasion and insight. They embody servant leadership: guiding by wisdom, not command. A great Product Owner balances market insight, technical understanding, and customer empathy.

The OODA Loop in Business

Borrowing from the OODA loop, Scrum encourages rapid decision-making: Observe reality, Orient to possibilities, Decide, and Act—then repeat. The faster your feedback loop, the more competitive you become. Toyota’s Prius project succeeded in fifteen months because feedback and action were immediate, not bureaucratic.

Minimum Viable Product and Change for Free

Scrum teams deliver small, usable products early—the Minimum Viable Product—and adjust based on feedback. The “Change for Free” concept replaces traditional costly revisions with flexibility: swap features of equal effort at no penalty. This radically reduces risk and cost. When a software firm allowed clients to cancel early and pay only for finished segments, both sides profited—a win-win revolution.

Prioritization in Scrum isn’t optional—it’s survival. Those who try to defend everything, Sutherland warns using Frederick the Great’s quote, “defend nothing.” Focus turns chaos into clarity, and clarity into victory.


Scrum as a Force to Change the World

In its final chapters, Sutherland zooms out from companies to society itself. Scrum, he argues, can tackle humanity’s biggest challenges—education, poverty, and government dysfunction—because it’s not a technique but a way of thinking: empowering teams, eliminating waste, and iterating toward progress.

Scrum in Schools

In the Netherlands, teacher Willy Wijnands pioneered “eduScrum,” where students learn chemistry through teamwork, planning boards, and self-assessment. Grades rose 10%, but more importantly, students discovered cooperation, curiosity, and self-direction. Even autistic students flourished. Scrum turned classrooms into labs of autonomy and joy.

Scrum Against Poverty

The Grameen Foundation uses Scrum to coordinate microfinance and technology for farmers in Uganda. Through iterative learning and prioritization, local “Community Knowledge Workers” doubled crop yields and prices. By giving farmers real-time data and ownership of decisions, Scrum became a framework for empowerment and dignity rather than charity.

Scrum in Government and Society

Governments, too, have adopted Scrum to fight bureaucracy. Washington State’s CIO office now issues weekly policy improvements instead of yearly reports. In Iceland, citizens used Scrum to co-create a new constitution through open online collaboration—a model of democratic agility, even if entrenched powers resisted adoption.

Freedom, Responsibility, and the Future of Work

Private innovation follows similar patterns. Valve, the game company, eliminated managers altogether—employees self-organize into projects that align with customer value. Desks move, ideas flourish, and responsibility replaces control. Sutherland calls this the new capitalism: freedom tied to accountability, not authority.

Ultimately, Scrum embodies optimistic realism. It accepts imperfection but insists on progress. Cynics say the world is broken; Sutherland replies that systems, not people, are broken—and systems can be fixed. By inspecting, adapting, and sprinting toward better futures step by step, Scrum offers not only a way to build better products but a way to build a better world.

Dig Deeper

Get personalized prompts to apply these lessons to your life and deepen your understanding.

Go Deeper

Get the Full Experience

Download Insight Books for AI-powered reflections, quizzes, and more.